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Irresistible Apps
Irresistible Apps

When you create an app, a website, or a game, how do you attract users, and perhaps more importantly, how do you keep them? Irresistible Apps explains exactly how to do this using a library of 27 motivational design patterns and real-world examples of how they work. As a developer, you need to retain users in the new economy of advertisements, subscriptions, and in-app purchases, but how do you do this? How do some applications keep users coming back? Why do people spend hours and hours playing World of Warcraft? Why do people care about Reddit karma? What makes customers keep buying from Amazon? Why do so many people love Khan Academy? ...
Beginning SOLID Principles and Design Patterns for ASP.NET Developers
Beginning SOLID Principles and Design Patterns for ASP.NET Developers

This book teaches you all the essential knowledge required to learn and apply time-proven SOLID principles of object-oriented design and important design patterns in ASP.NET 5 applications. You will learn to write server-side as well as client-side code that makes use of proven practices and patterns. SOLID is an acronym used to describe five basic principles of good object-oriented design - Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation and Dependency Inversion. This book covers all five principles and illustrates how they can be used in ASP.NET 5 applications. Design Patterns are time proven solutions to commonly occurring software design problems. The most well-known catalog of design patterns comes from Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides, the so-called GoF patterns (Gang of Four patterns). This book contains detailed descriptions of how to apply Creational, Structural and Behavioral GoF design patterns along with some P ...
Advanced ActionScript 3, 2nd Edition
Advanced ActionScript 3, 2nd Edition

Advanced ActionScript 3 is a fresh look and new approach to utilizing valuable, structural techniques and methods that are commonly used in the field of rich interactive application development. With each method broken down into different strategized explanations, you'll find the approach most suitable for you. Whether it is an example you can utilize as-is, or one you can start with and develop further, you will have a glossary of definitions and organizational concepts at your fingertips. Object-oriented programming (OOP) and design patterns are not new to the field, but can often be overlooked in their value. They are, at times, not only overwhelming to learn, but difficult to put into practice. However, they are useful because they create a structure that can be broken down, rebuilt, and reused. ...
Pro Design Patterns in Swift
Pro Design Patterns in Swift

The Swift programming language has transformed the world of iOS development and started a new age of modern Cocoa development. Pro Design Patterns in Swift shows you how to harness the power and flexibility of Swift to apply the most important and enduring design patterns to your applications, taking your development projects to master level. This book will teach you those design patterns that have always been present at some level in your code, but may not have been recognized, acknowledged, or fully utilized. Implementation of specific pattern approaches will prove their value to any Swift developer. Best-selling author Adam Freeman explains how to get the most from design patterns. He starts with the nuts-and-bolts and shows you everything through to advanced features, going in-depth to give you the knowledge you need. ...
Reactive Design Patterns
Reactive Design Patterns

Modern web applications serve potentially vast numbers of users - and they need to keep working as servers fail and new ones come online, users overwhelm limited resources, and information is distributed globally. A Reactive application adjusts to partial failures and varying loads, remaining responsive in an ever-changing distributed environment. The secret is message-driven architecture - and design patterns to organize it. Reactive Design Patterns presents the principles, patterns, and best practices of Reactive application design. You'll learn how to keep one slow component from bogging down others with the Circuit Breaker pattern, how to shepherd a many-staged transaction to completion with the Saga pattern, how to divide datasets by Sharding, and more. You'll even see how to keep your source code readable and the system testable despite many potential interactions and points of failure. ...
Adaptive Code, 2nd Edition
Adaptive Code, 2nd Edition

By applying this book's principles, you can create code that accommodates new requirements and unforeseen scenarios without significant rewrites. Gary McLean Hall describes Agile best practices, principles, and patterns for designing and writing code that can evolve more quickly and easily, with fewer errors, because it doesn't impede change. Now revised, updated, and expanded, Adaptive Code, Second Edition adds indispensable practical insights on Kanban, dependency inversion, and creating reusable abstractions. Drawing on over a decade of Agile consulting and development experience, McLean Hall has updated his best-seller with deeper coverage of unit testing, refactoring, pure dependency injection, and more. Master powerful new ways to: Write code that enables and complements Scrum, Kanban, or any other Agile framework; Develop code that can survive major changes in requirements; Plan for adaptability by using dependencies, layering, interfaces, and design patterns; Perform unit ...
Elemental Design Patterns
Elemental Design Patterns

Even experienced software professionals find it difficult to apply patterns in ways that deliver substantial value to their organizations. In Elemental Design Patterns, Jason McC. Smith addresses this problem head-on, helping developers harness the true power of patterns, map them to real software implementations more cleanly and directly, and achieve far better results. Part tutorial, part example-rich cookbook, this resource will help developers, designers, architects, and analysts successfully use patterns with a wide variety of languages, environments, and problem domains. Every bit as important, it will give them a deeper appreciation for the work they've chosen to pursue. Smith presents the crucial missing link that patterns practitioners have needed: a foundational collection of simple core patterns that are broken down to their core elements. If you work in software, you may already be using some of these elemental design patterns every day. Presenting them in a comprehensiv ...
Design Patterns and Best Practices in Java
Design Patterns and Best Practices in Java

Having a knowledge of design patterns enables you, as a developer, to improve your code base, promote code reuse, and make the architecture more robust. As languages evolve, new features take time to fully understand before they are adopted en masse. The mission of this book is to ease the adoption of the latest trends and provide good practices for programmers. We focus on showing you the practical aspects of smarter coding in Java. We'll start off by going over object-oriented (OOP) and functional programming (FP) paradigms, moving on to describe the most frequently used design patterns in their classical format and explain how Java's functional programming features are changing them. You will learn to enhance implementations by mixing OOP and FP, and finally get to know about the reactive programming model, where FP and OOP are used in conjunction with a view to writing better code. Gradually, the book will show you the latest trends in architecture, moving from MVC to microse ...
Design Patterns in C#
Design Patterns in C#

Get hands-on experience with each Gang of Four design pattern using C#. For each of the patterns, you'll see at least one real-world scenario, a coding example, and a complete implementation including output. In the first part of Design Patterns in C#, you will cover the 23 Gang of Four (GoF) design patterns, before moving onto some alternative design patterns, including the Simple Factory Pattern, the Null Object Pattern, and the MVC Pattern. The final part winds up with a conclusion and criticisms of design patterns with chapters on anti-patterns and memory leaks. By working through easy-to-follow examples, you will understand the concepts in depth and have a collection of programs to port over to your own projects. Along the way, the author discusses the different creational, structural, and behavioral patterns and why such classifications are useful. In each of these chapters, there is a Q&A session that clears up any doubts and covers the pros and cons of each of these patte ...
Mastering Python Design Patterns, 2nd Edition
Mastering Python Design Patterns, 2nd Edition

Python is an object-oriented scripting language that is used in a wide range of categories. In software engineering, a design pattern is an elected solution for solving software design problems. Although they have been around for a while, design patterns remain one of the top topics in software engineering, and are a ready source for software developers to solve the problems they face on a regular basis. This book takes you through a variety of design patterns and explains them with real-world examples. You will get to grips with low-level details and concepts that show you how to write Python code, without focusing on common solutions as enabled in Java and C++. You'll also fnd sections on corrections, best practices, system architecture, and its designing aspects. This book will help you learn the core concepts of design patterns and the way they can be used to resolve software design problems. You'll focus on most of the Gang of Four (GoF) design patterns, which are used to solve ev ...
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